8/27/2017, 6:25:55 PM

Day 1

So the stalwart adventurers have decided to make one more trip to the Shadow Keep to see if they can finally wipe out the goblin tribe that reside there in. The group consisted of Clonk, a monk / cleric; Die Fledermaus, a ranger; Exandra, the fighter; Franmar, a rogue; and Pear, a rogue.

The adventurers make their way south once again and had an uneventful first day of travel. In the evening as the group was making camp we came across a burial cairn that had a very well worn out flat stone marking the grave site. The grave belonged to the late Stator Autumnwolf. A few in the party recognized the name as one of an explorer and adventurer that had a lot of fame years ago. He had a bit of a mixed reputation in his life. Towards the end people took note of a complete personality change as if he was a different person.

Die Fledermaus and Franmar wanted to exhume the grave but unfortunately the other members of the party found the idea of digging up a dead body in poor taste so we left it alone.

Day 2

The party continues travelling south to Shadow Keep and was attacked by a vicious peacock which followed Pear for a short while before eventually wandering off.

As we continue in our travels we came upon what looked like a dead elk lying in the forest in a small grove that looked incredibly suspicious. Two of the trees in the grove seemed to be moving and swaying in a manner different than all the others in the forest. Die Fledermaus shot an arrow at one of the strange trees only for them to transform into a pair of trolls. The party did what it could to fight them off but without any fire we could not stop them from constantly healing themselves. The gods decided to smile upon us when trolls both decided to scurry up to the tree tops and make their escape.

We continued our journey and made camp in the forest, but not before being attacked in the night by a skunk the size of a horse. Die Fledermaus attempted to calm the wild beast but instead got sprayed in the face for his trouble. The party defeated the skunk and found a small alcove that contained 3 small containers with fuses attached that smelled of sulphur.

Day 3

The party’s journey south had them come across a huge majestic ancient oak tree which was being tended to by a small tree spirit. We made friends with the spirit and we were given the gift of 6 acorns. The spirit asked us to take these acorns and find places for them to be planted in the ground.

At the end of the day we once again stay at the Hobgoblin keep that was being renovated by Valio the Paladin. He allows us to stay overnight at a reduced cost because Clonk our cleric was also a worshipper of the god Irori. Clonk promises to visit the main temple in the city of Dulwich to pay his respects.

Day 4

We enter the city of Dulwich and as promised Clonk pays his respects with the temple. We have a sit down talk with the head priestess Vuokko who examines the acorns that we were gifted from the tree spirit. She allows us to plant one of the acorns in the temple grounds. The priestess informed us that they radiate magic.. We run into Rufus our ranger ally from our last adventure and he agreed to join us to once again to attack the Shadow Keep.

We meet up with the sage Saini in town and exchange information regarding the cairn of Strator Autumnwolf. It seems that rumors abounded that Stator was in fact murdered and replaced by an evil doppleganger. Had we exhumed the body we would have been able to solve the mystery. The next time we come by the cairn we should make a note to dig up the grave. The sage was also able to examine the canisters with the fuses and he let us know that these are stun grenades.