- After Carousing, the party meets up for hangover breakfast
- Mayor Wislaw Broz welcomes new adventurers to town, and pulls Mogget aside
- He knows that they burned the hermit’s house down in his name, so if they want to use his name, the party is going to do some work for him.
- He tells them of a goblin “fort” of some sort that has been harassing merchants and traders. Go solve the problem.
- Party comes across a panicked merchant fleeing from the goblin fort. He agrees to lead them to it.
- Party heads out to find this fort. It is made of broken and captured wagons.

- The party disguises Mogget as a goblin, pressing their rescued merchant as a false hostage, attempting to parley as the Goblin Tribe of Gib.
- The Tribe of Dib agree to a prisoner exchange as a sign of goodwill, the merchant for his wife.
- The prisoner exchange goes badly, and combat begins.
- The party assaults and the goblins retaliate. Their chief is extremely well built and proficient at wrestling moves.

- The goblins have some sort of oil-fire cannon on top of the fortress, which Bert targets and disables - leaving him up top with the goblin chief. Elias moves to help, but is often wrestled and dangled off the side. Eventually though Bert and Elias get the upper hand an cause the chief to flee.
- Mogget, Anthony and Calgor infiltrate the fort, cutting down more goblin defenders and heading into the underfort. Then encounter a goblin shaman holding the merchant’s teenage son hostage. The shaman is canny and will not be fooled into giving up the hostage, bargaining for his freedom.

- The goblin shaman leaves the teen behind and climbs into the fort - only to run into Bert. The escape is thwarted, and the shaman is tied up and captured.
- A quick search of the underfort, including throne of the chief, reveals some money and some silk robes. The part burns down the Impregnable Fortress of Dib, as is their way.
GM Resource Index